For example, I have a Scion of the Ur-Dragon deck that can kill people in around three turns, its a blast to play, but one I rarely use as its a little higher on the power scale than anything my friends build
Having access to the right lands can greatly increase the number of decks you can play
With Standard being a fairly fluid format with a rapidly changing meta, there is rarely a single best creature in each color
Many Assassins have various keyword abilities such as menace, which makes them not only harder to block, but more likely to take out your opponents, especially if their life total hits 10 for Ezio Auditore da Firenze to make them lose the game with its triggered ability
Green has reasonable access to card draw, its got the best creatures, the best ways to gain a mana advantage, and its even got decent removal with fight effects like Primal Might and artifact and enchantment hate like Nature's Claim
As Alchemy exclusives, Kardum, Patron of Flames and Gutmorn, Pactbound Servant cant be your commander either, at least not outside of Brawl