I'm often pushing to extremes, but needless to say, I have a reasonable grasp of the format
Spore Flower
The two most important, irreplaceable cards in the deck are Gird For Battle and Sheltering Light
The token for two mana isn't too shabby, but the fact you can flash this back for another one in the late game is what makes this a good Common
If you dont, you are basically sacrificing your own creatures for a trade-off or, well, you are not killing anything
Well, theyre great too, but outside of Elf decks or decks that care about dorks or overrun based on total creatures, theyre largely interchangeable with (and sometimes much worse than) land ramp like Exploration, Three Visits or Cultivate