Where this gets even better is with cost reducers and damage doublers
Generally those decks have very few coloured cards and those that they do have are either key cards to the deck or just very powerful important cards you rarely want to give up
In Collector Boosters, there is a dedicated slot to getting a non-foil card: either a rare Saga from the Kaldheim main set, one of five thematic Kaldheim rares that aren't found in Draft Boosters, or one of the Kaldheim Commander Deck rares or mythic rares
I usually like to stick to the theme of the tribe, but for this one I wanted to try and give the Cats a better chance at being a more competitive / powerful deck
If you are playing enchantments, however, then you're in for a hell of a ride
That was the time in my life when I first encountered both video games and card games, and as a kid, I was amazed thinking, "Is there really something this fun in the world?" Nearly 30 years have passed, and now these two worlds are collaborating