Balance the deck with 36-38 lands, 8-12 ramp, 8-12 card draw, 8-10 removal, 2-4 board wipes, 2-4 win conditions, and 25-30 synergy cards that support your commanders plan
If an Equipment becomes attached to an artifact or enchantment that's currently a creature because of Bello's ability, it'll become unattached during the next upkeep that isn't yours
With some lords, counterspells, and equipment lying around, youll have a very narrow margin to answer opposing TNNs
White is also known for its board wipes , which clear all creatures and reset the game when things spiral out of control
Sisay + Legendary Humans = Consistent board presence and toolbox tutor for every situation
It enters with X charge counters, and you can remove one each turn to add a mana of any color