This basically boils down to Jund and Esper looking much less consistent and put together compared to the other two decks, although this might be (at least in part) because it's easier to build a cohesive artifact- or enchantment-themed deck than more abstract themes like "the top of your deck matters" or "lands matter." Here's a quick pros-and-cons list on the four decks
Knight of the Hokey Pokey is also another one that does a nursery rhyme, and tells the player to do the Hokey Pokey dance
Well, the launch frenzy has made Final Fantasy one of the hardest sets to actually participate in as a fan, just as its popularity hits new heights
If an ability targets something controlled by the "defending player" of an attacking creature and the defending player for that creature changes before that ability resolves, the ability won't resolve because its target has become illegal
Unranked: Ishkanah, Broodmother + Spinnerette, Arachnobat I dont play Alchemy or MTG Arena often enough to tell you when their exclusive cards are good , but I can say that I like the design of Ishkanah, Broodmother for what it is
Instead of preparing for the randomness, I want a deck that is naturally good against such things, and the Splinter Twin combo provides that