At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life
For just one ink, you're getting a 2/1 strength and willpower character who, once per turn, lets you discard a card to give it an additional lore point and Evasive until the end of your turn
It's a little like Tinker Bell - Giant Fairy, in that respect, able to remove up to two things when it challenges
Card-engine loops: Dormant Sliver floods your hand
You can cast the exiled card if the token that attacked is still in combat, if it's left combat, if it's left the battlefield, or even if combat is over
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