Getting out a turn 2 Icebreaker Kraken is certainly amazing, but dont hard mulligan for this kind of line
My hot takes and love for silly stuff aside (and my desire to play decks with less than 3000 decks on EDHREC), were finally reaching commander playable cards that people run in droves
Id assume to see a lot of Ramunap Red in the early stages of the format, and then a slow decline ending in the deck being maybe the fourth-most-played deck in the metagame
I really like that this card also is designed in a way that makes it not always a planeswalker that just wants to rush to an ultimate
Include protection, recursion, and selective interaction to keep key threats alive and punish opponents who overextend answers
Starting that same year (once again only in America as Shonen Jump promos) Konami began to release playable versions of these cards, weakening their effects from the anime and manga while retaining their spirit in an attempt to make them playable in tournaments