Unlike traditional card draw, you arent accumulating lands at a faster pace as well when learning, so the typical churn where drawing more cards gives you more spells and the resources to cast them is absent
You can easily get Imaryll strong enough to take out players with commander damage
Some might say that color in Magic simply refers to the five shades of mana: white, blue, black, red, and green
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Green-White Gondor Creature (24) Aragorn and Arwen, Wed Frodo, Determined Hero Gandalf, White Rider Galadriel, Gift-Giver Knight of the Keep x3 Westfold Rider East-Mark Cavalier Eastfarthing Farmer Protector of Gondor x2 Rosie Cotton of South Lane Landroval, Horizon Witness Mushroom Watchdogs x2 Wose Pathfinder x2 Bag End Porter x2 Generous Ent Meriadoc Brandybuck Peregrin Took Butterbur, Bree Innkeeper Instant (2) Second Breakfast Stew the Coneys Sorcery (2) Enchantment (2) Land (26) Shire Terrace x2 Graypelt Refuge x2 Forest x11 Plains x11 This GW deck is centered around Gondor, so youll have Aragorn, Hobbits, Gandalf and all the free peoples of Middle-earth united against the forces of Sauron
Best case scenario, you can get three Treasures on a really active turn, and your opponents will barely notice until you're ready to pop your hoard