I do wish it helped you get descend, so it was both a payoff and an enabler those often make the best signpost uncommons, but its such a good payoff for loading the graveyard with permanents that it still looks like a nice signpost Uncommon Exploring whenever you gain life is something Im interested in, especially on a two mana 2/2 with Ward Pay 3 life
Its going to be really interesting to see how players build with and around this card, particularly because it works with any color combination
Even if you fail to use Essence Flux in this exact circumstance, one mana to save a creature from removal is a great cost that's sure to provide you with a mana advantage in most situations
Thats the niche that the manifest and manifest dread mechanics fill
While Miracle was flavorful, impactful, and fun, it just didn't fit comfortably into high-level, competitive Magic
1 Vivid Creek