Atemsis, All-Seeing | Illustration by Ryan Pancoast A janky deck is one thats probably bad but that has a chance for occasional awesomeness
It creates other issues, especially with spending wildcards on supporting pieces for cards that get nerfed, but thats an overall more elegant solution than just outright banning cards
Foretell, on the other hand, seems like the kind of thing that could leave a lasting impact
For example, a 3/3 creature with trample blocked by a 2/2 creature can have 2 damage assigned to the blocking creature and 1 damage assigned to the defending player
Its so difficult to get specific cards in Pocket that I dont even know how a new player can get started with deck-building
One thing that Kitt has going for her is the ability to have consistent, on-demand, targeted goad, which has plenty of uses, such as accelerating the game clock, forcing key creatures into bad attacks, or even clearing out blockers for an attack