Play boosters are organized by slots, with the first six slots dedicated to commons
(Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn
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Rise of the Floodborn, however, has a huge amount of uninkables four-drops, and I'm weary to run more than two uninkables of any given cost
Especially in cases where cards are rated similarly elsewhere, this factor will favor the card thats doing something a bit more off the beaten path
This can potentially net you quite a bit of mana when paired with Essence WardenEssence Warden in a creature heavy deck, or when storming off with an Aetherflux ReservoirAetherflux Reservoir