Trading cards in this condition are what collectors prefer, since that keeps Pokemon cards at their highest value and helps that value appreciate over time
Three mana for three cards is fine, and unless you curve out the aforementioned Arena, itll usually just give you three or so anyways
Ice Cauldron Ice Cauldron is a card that makes the list of strange cards to many players because of how difficult it is to read, and how much it requires all players to keep track of at one time to the point where it knows that trying to do that entirely in your brain will be challenging
Its power is useful too - Dark Signal allows players to set favorable matchups against opponents who have metagamed their decks
Night Dealings : Accumulates theft counters to tutor, a slow but steady build-up to critical card access
Queen City Collector Focus: We're embedded in Cincinnati's trading scene, understanding regional demand and paying fairly for collections